AI Insights · Timothy · July 2022
Top 5 High Fantasy Games in Venezuela Q2 2022
An overview of the performance of the top 5 high fantasy games in Venezuela during Q2 2022, showcasing trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the high fantasy gaming category in Venezuela saw notable trends across the top 5 apps on a unified platform. Here’s a detailed look at the performance of these games, sourced from Sensor Tower.
Lords Mobile: Kingdom Wars from IGG.COM experienced fluctuations in weekly revenue, peaking at approximately $858 in late April before gradually declining to around $609 by the end of June. Weekly downloads initially rose to 17.9K in mid-April but saw a sharp decline to about 3.8K by the end of June. Active users also showed a similar trend, reaching a high of 55.9K in late May before dropping to around 39.2K in late June.
Clash Royale by Supercell showed varied weekly revenue, with a peak of approximately $862 in early April, tapering off to about $299 by the end of June. Weekly downloads decreased steadily from 22K in late March to around 7.2K in mid-June, with a slight uptick to 9.2K by the end of June. Active users saw a gradual decline from 319K in late March to 258K by the end of June.
Elokence's Akinator had minimal revenue, with only a few spikes, such as $6 in early June. Weekly downloads fluctuated but generally trended upward, reaching a peak of around 6.1K at the end of June. Active users ranged from 24.1K in late March, dipping to around 17.9K in early May, and then rising again to approximately 22.8K by the end of June.
Stick War: Legacy by Max Games Studios maintained consistent weekly downloads, ranging between 2.5K and 3.7K throughout the quarter. Active users similarly exhibited stability, staying between 7.9K and 10K over the same period.
Evony from TOP GAMES INC. saw its weekly revenue mostly stable, with peaks like $491 in late May. Weekly downloads increased significantly from 2K in late March to a high of around 6.6K in mid-May, before declining to about 2.5K by the end of June. Active users also saw a rise from 10.7K in late March to a peak of 19.3K in mid-May, then decreasing to approximately 10.8K by the end of June.
These insights are based on Sensor Tower’s data, and more detailed analytics can be explored on their platform.